A collection of Pokémon-related projects, exploring the Pokemon data set and image generation using sprites.
Part Four: Into the real world.
Part 3: From a theory to the real world.
Part 2: Making optimal use of the available bricks.
Part 1: Using JavaScript and HTML5 canvas elements to convert images into 2 dimensional LEGO brick plans.
This thing ain’t gonna market itself.
Move fast, break shit.
Move fast, change things.
Adverts, and going live.
Changing the theme a bit, today has all been about data, APIs and data transformation.
Let’s get this show on the road.
I’ve written a little before about my exploits as I try to live in “a constant state of Hackathon” but this time I thought I’d change it…